PRE-GAME
Mio and Mayu are twins visiting, for the last time, a beautiful
wooded area that is fixing to be flooded by a dam.
As the two reminisce Mayu becomes enchanted with a crimson
butterfly and runs off to chase it, leaving a bewildered Mio behind.
Mio follows her sister and eventually the two are drawn to a
village cursed with eternal night.
Can Mio save her sister and escape before the Crimson
Sacrifice?
EYE-SPY
THE
HOOK: I like survival
horror. Too much
really. And this is
definitely one of the most frightening games I’ve played in a LONG
time.
HOW IT LOOKS AND FEELS:
Fatal Frame II looks outstanding, aside from a few glitches
that I’ll get into later. The controls are simple; the left stick
controls Mio and Mayu’s movement while pressing X causes them to
run. By pressing the B button you bring up the Camera Obscura and
take pictures using the right trigger.
The Y button gives you access to the Menu.
HOW IT SOUNDS:
Creepy. Excellent
choral music and traditional Japanese instruments are used to great
effect. The music alone
will frighten you.
EXTRAS: You
can unlock new costumes and stronger add-ons for your Camera Obscura.
CINEMATIC EXPERIENCE:
The load times are disguised ingeniously whenever you open a
door, leaving the game feeling like an old-fashioned horror movie
that you just so happen to be playing.
Excellent use of camera angles and music makes it that much
more immersive.
BEST PLAYER:
You’ll mostly play as Mio but occasionally you will gain
control of Mayu whenever she is following the crimson butterflies.
Mio and Mayu make an excellent tag team whenever they are
together as Mayu takes the brunt of the ghost’s punishment while
you stand back and take pictures.
CHEAT CODE YOU NEED:
A fully powered up Camera Obscura would be nice as some of
the ghosts are just plain difficult to exorcise.
CHEAT CODE YOU WANT:
All the costumes right off the bat would be fun.
OH MAN! MOMENT: Anytime you get ganged up on by
a group of ghosts is one of those moments, they’ll take you out in
no time at all if you come unprepared.
GLITCH
ITCH: Unfortunately
even after almost a year of tweaking the game just for the Xbox it
still has its share of glitches and anomalies.
For instance, there is great degree of pixilation during the
game whenever the main characters are close to the screen; this is
especially obvious during the cutscenes.
You would think they would have eliminated this during the
reworking process for the Xbox but it remains.
Another glitch is in regards the controls; specifically the
use of the X button for running. Just pressing the X button is supposed to make Mio run but
oftentimes she won’t even move and you’ll have to actually get
her moving first before making her run.
This can be especially bothersome when you need to make a
quick getaway.
FAN SERVICE:
After playing through the game you will be given the option
of dressing up Mio and Mayu in kimonos, bathing suits, and the
famous Dead or Alive costumes for Kasume and Ayane.
For starters, you can unlock a witches hat, a pumpkinhead,
and other things as well!
END
GAME:
For
starters, I absolutely love survival horror, and Fatal Frame II was
everything I could have wished for and more.
I’ve never been frightened this badly by a game before.
The effective use of the setting; a dilapidated village, an
all encompassing darkness and just your petty little excuse for a
flashlight are all excellent examples.
The dread the game makes you feel as you open doors into new
rooms expecting the worst is something to behold.
Subtle lighting and the use of unnerving set pieces such as
the dolls and the mummified man kept me on edge throughout the game.
While the glitches can get annoying (especially
with the running button glitch), the game more than makes up for it
with an intriguing and at times horrifying story of one villages’
descent into hell. Thankfully
the games are not based on “True Stories” as the original
claimed but are elaborate and suspenseful retellings and adaptations
of what I would think would be a Japanese Shinto priests’ worst
nightmare (correct me here if I’m wrong in any way about the
religious aspects of the game).
The whole game uses the Shinto religion as the basis for the
Forbidden Ritual. Inflicting
as much pain as possible on the twins who are to be sacrificed to
the Hellish Abyss in order to protect the village from The
Repentance and certain damnation is a key point of the Forbidden
Ritual which is terrifying just on paper, much less in a game.
Naturally, the ritual was a failure and All God’s Village
is wiped from the map. Now
Mio and Mayu must set things right or forever be trapped.
One thing that is used to great effect is the
use of first-person whenever Mio uses her camera.
Doing this makes the horror personal as you literally
“become” Mio and try to exorcise a ghost with a picture.
This is something that was used in Silent Hill 4 to great
effect whenever you were in Henry’s room.
If the survival horror genre is going to get better in any
way then the makers of these games need to embrace new and different
ways of storytelling, something I believe Tecmo has successfully
done with the Fatal Frame series.
The first-person view can also be chosen at the beginning of
a new game so that you will go through the game experiencing the
ghosts’ firsthand instead of just when you lift up the camera.
The
use of a camera as the only weapon is certainly a novel idea that
brings a refreshing look at what most games completely avoid.
Instead of shooting or beating your way out of the game you
must literally take on the spirits with a seemingly useless weapon,
and that makes it even more frightening. I wish more horror games were this creative and ingenious,
but with the next-generation of consoles just around the corner,
hopefully a next-generation of horror will be ushered in as well.
Fatal Frame II is a must for any fan of the
survival horror genre, hopefully in the next Fatal Frame which is
already being hinted at we won’t have to put up with the heroines
lame half-jog, but get some full tilt running!
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