PRE-GAME
On
the day that Frank Castle found his family brutally murdered, a part
of his soul died along with them.
Criminals,
murders and the scum of the Earth walk freely among the innocents of
society, escaping capture and making a mockery of our corrupt and
broken judicial system. There is one name however that sends a
collective shiver down the spine of the criminal underworld. Someone
who lost everything they ever had and now knows nothing but
vengeance and retribution. He possesses no remorse and his judgment
is swift.
They say
his name used to be Frank Castle, yet that isn't entirely true.
Frank Castle died along with his family.
You can
call him The Punisher.
EYE-SPY
THE
HOOK: When I think of The Punisher, I think of a violent and bloody
vigilante out for revenge. Apparently Volition took what I thought,
doused it in gallons of blood, torture and empty shell casings and
created something that would cause the ESRB to implode upon contact.
HOW IT
LOOKS AND FEELS: Don't expect to see any of your favorite stars from
The Punisher movie rendered in the digital. This game is based on
the comics and it captures the grisly and dank atmosphere present
within its pages in appropriate detail. Nothing in Frank Castle's
life is bright and cheery, nor is nothing in this game. While it
does sport a fairly diverse range of colors, there is always the
underlying feeling that these walls would look a little bit better
with a few bullet holes and blood swathes. Textures are sharp and
objects, while largely static and unmovable, litter the areas to
provide the appropriate detail. It's unlikely you'll see the same
hallway twice...or at least that it will look as clean as it did
when you first walked in. Some of the levels aren't as inventive or
original as I would have liked (yes, there is a level at the docks
and in a giant mansion) but a few, such as your romp through the
jungle, are a refreshing break.
Character
models, in a generalized sense, show a very nice amount of
complexity when it comes to polygon count. There isn't a whole lot
of variation in bad guys however and you'll likely often be busting
the head of someone who seems to have an irregularly large number of
twin brothers. It's not all that distracting, but it would be nice
to have seen a bit more of a diverse mixture. Main characters, those
pivotal to the plot such as allies and villains, and The Punisher in
particular, fare much better. You can almost see the anger and rage
in the wrinkles on Frank Castle's forehead. With his signature skull
t-shirt, you'll go through quite a few costume changes over the
course of the game.
Controls
are tight and decidedly responsive. Grabbing enemies, quick kills,
defensive rolls and dives and weapon changes are all little more
then a single button press respectively. A little skill is actually
involved in torturing enemies as well. When you grab a bad guy and
decide that it's time he told you his life story, a bar will appear
in the corner of the screen showing the level of
"influence" your putting on an enemy (whether that
"influence" is holding a gun to their head or threatening
to throw them into a wood chipper is up to you). Most tortures
require moving the analog stick forward and backwards until bar
moves up enough to scare the enemy. Hold the bar in a certain
breaking zone for three seconds and the bad guy will spill their
guts, in which case you get a few points and some information. Go to
far however and you end up killing the guy, which in some cases
means they'll spill their guts again....just not in a very pleasant
and clean way.
HOW
IT SOUNDS: Let's all hear it for Tom Jane! He did a pretty good job
in the movie portraying the Punisher, but he really shines in this
game. With just the right mix of sarcasm, anger and intelligence he
has provided a character voice that will just bring a smile to your
face. From now on, Tom Jane is the only guy who can be The Punisher
in my mind. Oh yeah, all those other people in the game do a good
job too...whoever they are. No, actually the supporting does an
excellent job as well. Main characters are all just over the top
enough to keep you grounded in the comic book world the game is
based off of.
You should
probably get used to the gurgling liquid sound of throats being cut
and the blood curdling screams of a villain being thrown into a car
crusher. The sound effects in The Punisher are not only effective;
they're also a bit disturbing at times. You'll flinch the first time
you quick kill someone by burying a kitchen knife three-quarters of
the way into their skull, I guarantee it.
The
musical score initially shows high promise in the Apartment screen
(where you choose your missions and weapon loadouts) with a very
rousing and moody Punisher anthem. Dark and vibrant with a very
military/vigilante feel to it. However, you really won't notice the
background music all that much in other portions of the game. While
it is well done, it doesn't present itself well enough over the
constant hail of gunfire and explosions. Shame really as there are
moments where a nice soundtrack could have led to some truly epic
feeling firefights.
EXTRAS:
The Punisher is loaded with stuff to unlock and begs to be replayed
multiple times. You can earn medals (Bronze, Silver or Gold)
throughout missions based on your performance. Get enough points and
you unlock goodies like concept art or comic book covers.
CINEMATIC
EXPERIENCE: Holy crap, these cinemas rock! The Punisher movie would
have been ten times better had it resembled the CG rendered
cut-scenes in this game. You're also free to review them at any time
from the main menu. This makes me a very happy man.
BEST
PLAYER: Umm...lemme think for a second. The Punisher. Though I
suppose I could make choice on which outfit you get wear in the game
is the best. I mean, he looks great in his trademark black leather
overcoat, but it's hard not to recognize the appeal of jungle
camouflage. I could make that decision, but I won't.
CHEAT CODE
YOU NEED: Create a new profile name "V Pirate" and you'll
have everything (except the upgrades) unlocked. Have fun with all
those comic book covers.
CHEAT CODE
YOU WANT: A way to disable the black and white effect that covers
the screen during the gruesome special interrogation kills!
OH
MAN! MOMENT: Let's get this out of the way right now; The Punisher
is not a difficult game. Frank can take more bullets then Iron Man
and his health replenishes a little whenever he successfully breaks
an enemy in torture or enters "slaughter mode". You won't
have a problem with the game, trust me.
GLITCH
ITCH: Nary a game stopping glitch in sight. You'll get the
occasional confused A.I. or bad guy shooting you through a wall, but
those moments are rare at best.
FAN
SERVICE: This game is a gold mine for fans of the comic books. Garth
Ennis and Jimmy Palmiotti have provided an original story that melds
year’s worth of some of the best Punisher moments into a single,
continuous timeline. You'll get to fight classic villains like The
Russian and Bullseye and fight alongside allies like Nick Fury. It's
a gold mine Jerry, a gold mine!
END
GAME:
I
feel so terribly bad for liking this game. It epitomizes every
single thing that child watchdog groups and violence in the digital
media organizations latch onto with grasping claws. The Punisher is
unapologetically extreme, merciless and savage; exactly what the
source material calls for! Remember people, we're dealing with the
comic book Punisher here. He is not a nice person and no matter how
you look at it, there is no way a game that stays faithful to the
franchise could do without the violence.
I should
take a moment to discuss the pros and cons of the torture system
implemented in the game. First off, I enjoy it immensely. You will
get used to the torture bar pretty quickly and thus the challenge
wanes slightly as the game goes on, but it's nice to see that there
is more interaction present then just pressing a button. Some of the
tortures are very original and inventive as well. I don't believe I
can think of any other game that allowed me to threaten a villain
over a vat of chrome. Besides the occasional special interrogation
zones (which are scattered throughout the levels and usually provide
the most original torture methods) the Punisher has four basic
interrogation types at his disposal. You'll use them a lot and they
can get a bit old, but I still had fun with them.
I
mentioned the black and white effect used to deaden the special
interrogation kills in the game. These are not only some of the most
imaginative kills you can perform; they’re also one of the main
selling points of the game! Thanks to the fact that they're so
brutal, Volition implemented the monotone filter in, what I assume,
was a move to avoid the profit-killing Adults Only rating that the
ESRB can dish out. It's distracting, out of place and a serious
letdown. Keep in mind, the game still provides the definition of
gory, violent action and it more then earns its Mature rating but
the self-censorship is disappointing.
That said,
the interrogations and special kills and tortures are not the
entirety of the game. These are all overlaid on top of a basic
run-and-gun shoot everything that moves action game. Every level is
little more then a linear path of carnage. Start at point A, end at
point B, and ensure there is enough blood to keep the janitor busy
for years. Don't get me wrong, this is a very well done action game
with tight controls and great graphics, and there is never a
shortage of fleshy meat sacks just begging to be filled with lead.
However, if it weren't for the extensive collection of weapons and
occasional bloodbath interrogation zone it would get very old, very
fast. This is not a game of overwhelming variety.
The
enemy A.I. seems to be moving along an alternating analog line.
There are peaks of intelligent lucidity where bad guys will take
cover behind pillars and boxes, shooting around corners and doing
their best to avoid becoming close acquaintances with your bullets.
However these moments are quickly followed by lows of indescribable
idiocy. It's not uncommon to drop a bad guy with a sniper rifle shot
while all his buddies simply stand around doing nothing, even though
they were staring right at him! Either grunts are extremely
susceptible to fits of narcolepsy or they are just imbeciles.
I'm
extremely glad Volition went the dark route with the Punisher. It
would have been far too easy to simply turn this into an over the
top comic book action game with little to no thought behind it. With
the disturbingly satisfying torture/interrogation system and arcade
style point scoring, you'll definitely have incentive to replay it a
few times. While not perfect in every aspect, you will be able to
find enough senseless violence and action to keep you glued to your
television. Who knows, you may just come out of it with a deeper
respect for safety around equipment like drill presses and table
saws.
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