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Yu
Yu Hakusho1 Player Fighting/RPG Game
Company: Atari
Version: US
System: Game Boy Advance
Rated: PG-13 (Violence)
EXTERNAL EXAM
The Dark Tournament is back with you in complete control. Choose your fighters, plot out your strategies and fight with everything you’ve got. Take control of 10 different characters as you battle for glory and brawl your way through to the top of the heap.
DVD VISION TEST
VIDEO: Super chibi form! The characters are all looking
ultimately cute! Maybe not fitting for the blood bath known as the
Dark Tournament from the series, but hey, if I’m going to sit down
with a strategy game for once, I better appreciate how the
characters look. It’s also not the most effective design form for
creating a dark and fearsome atmosphere, but once again the game has
been “kiddied down”.
AUDIO: It sounds like something that might have come from the 8-bit era. It’s not like I’m expecting miracles from Nintendo’s little handheld, but surely they could try harder than THIS!
CONTROLS: A 5 year old could operate the controls of this game. Since it’s turn based strategy, there’s no rush or reflexes involved. You choose to move, heal, defend, etc, perform that action, and if you’re in range of an enemy, select an attack. If you’re in need of more of a challenge, trying slapping on a blindfold and spinning around in a swivel chair until you make yourself sick while operating your GBA.
EXTRAS: When you first begin the game, the only character you have and can choose from is none other than Yusuke Urameshi himself. As you progress you unlock the main team consisting of Hiei, Kurama, Kuwabara, and the Masked Fighter. A nice treat though is that later on in the game, you gain access to Rinku, Chu, Touya, Jin, and Yukina (how cool is that?). It would be nice if you could unlock even more characters, but a total of 10 isn’t too bad.
WIDESCREEN REVIEW
CINEMATIC
EXPERIENCE: What are these cinematics you speak of? I really had
no idea after playing this game, seeing as how they’re basically
AREN’T ANY!
BEST PLAYER: Hiei. Hands down, no contest, Hiei wins. When fully leveled up and at max stats, his Dragon of the Darkness Flame can just RIP right through your enemies. His range of movement is amazing, he’s quick, and has lots of powerful attacks.
CHEAT CODE YOU NEED: Even if this game HAD a cheat feature, it’s so piss poor easy that you wouldn’t even need it. Shame on you for thinking otherwise.
CHEAT
CODE YOU WANT:
FAN SERVICE: Nothing. Not even a hot anime boy’s shirt flying off. That brings a tear to my girlish eye.
FINAL EXAM
Yu
Yu Hakusho: Tournament Tactics comes up short once again, targeting
the wrong audience for their games. Any true die hard YYH fan is
going to want to see a Dark Tournament game be true to it’s anime
roots and feature blood flying as fast as the obscenities.
Funimation and Atari’s attempt to open up the game to all ages
alienates the long time fans of the series.
There are dozens upon dozens of levels to battle through with your selected team of 1-5 people. As the game goes on, the stages increase in the number and power of adversaries to battle through. The game takes a shot at playing through the events of the tournament, but with endless text boxes and no voice bits, it gets a little dull.
By maneuvering your characters around the level’s board you can use different attacks to suits hundreds of different tactics you may want to use. As characters level up you can choose to increase their movement, offence, spiritual energy, or power. Some situations call for attacking from a distance, while others require up close hand-to-hand combat. By positioning your character next to or behind an enemy, you’ll be capable of doing more damage, a definite tactical advantage.
The game play is far too easy, as you can easily backtrack after you’ve moved your character to try again and make sure you’re in range for a special attack. You can take a turn to recharge your Spirit Energy, your HP, or use items. And though the game has tons of levels, it feels short. Any real gamer worth their salt will be able to complete every level in 10 hours easily.
As
much as I love to randomly rag on a game’s bad points, I do have
to point out the good. All 10 characters feature all their special
moves from the series, from Yusuke’s Spirit Gun to Kurama
transforming into Youko Kurama and using his Death Plant (which is
just the cutest thing ever! A little chibi Youko will make fangirls
squeal). You can choose who you like best to be on the team so
you’re not stuck using a character you really don’t have an
interest in using. I personally couldn’t have cared if Kuwabara
was slaughtered in the beginning of the game when I had him, but
once I acquired Touya to replace him with, I was one happy fan. This
game could have huge potential if they’d throw in some good
cutscenes, music, voice clips, and difficulty. While I’d still
prefer to play the Dark Tournament game for the Play Station 2, this
new GBA game is head and shoulders above it’s predecessor.
It’s interesting that the three Yu Yu Hakusho games that have been released thus far have all been different gaming genres. Yu Yu Hakusho: Spirit Detective for the Game Boy Advance called itself an RPG, the YYH Dark Tournament game for the Play Station 2 was a good old fighter, and now Tournament Tactics being turn based strategy. I’m rather intrigued to see just where Funimation/Atari will go with their games, since after all, the anime series has 2 additional seasons after the Dark Tournament (I think I just saw a franchiser’s eyes light up).
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